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29 KBRapid Assault 名稱: 無名氏 [12/06/30(六)12:54 ID:/IjDsTtM] No.57979  
無標題 名稱: 無名氏 [12/07/01(日)11:53 ID:j5NoJ1lY] No.58019   
詳細看了看,所以CRS是想以Rapid Assault去吸金
同時藉RA研發新的code去取代battleground europe的十年舊code和系統

用kickstarter的想法是好啦,但20天內10萬美金...這可能性不太高吧
無名氏 : 第一個捐$2500USD的出現了!(4oLIa9vo)(12/07/03 23:26:36)
無標題 名稱: 無名氏 [12/07/01(日)16:15 ID:SKnQEQdA] No.58029   
有kickstarter 8小時內籌到超過十萬美金
無標題 名稱: [12/07/01(日)16:27 ID:SnQwb6UQ] No.58031   
 檔名:1341131239594.jpg-(73 KB, 800x600) [以預覽圖顯示] 73 KB
玩了這麼久,總算到了這一天
雖有千言萬語,但也只能祝CRS好運了。
無名氏 : 這個時候,披薩突然開口說:披薩好吃嗎?(PaG4Oi6Q)(12/07/04 21:59:30)
無標題 名稱: 無名氏 [12/07/02(一)22:19 ID:/SSGXTco] No.58093   
始終不是大公司,又不是甚麼震撼性的創新作(他的宣傳片居然只略略提了一下最重要的戰車損害系統!!)
按現況大概只會有2-3萬吧..
無標題 名稱: 無名氏 [12/07/02(一)22:24 ID:/SSGXTco] No.58094   
另外battleground europe 1.35.02 beta已出Host:
- Added new host
- Improved death lag
- Improved connection stability
- Improved response lag
- Removed NetCode2 Beta

Gunsights:
The beta team under the direction of hchris has been doing research on improving the gunsights in many of our vehicles. The first part of that work is complete and ready for testing. Our sincerest gratitude for the devotion these players have to making our game better. Thank you.
下略20多支槍炮名
HE Rounds Data Audit:

The beta team under the direction of Scotsman has been working on improving the fidelity of our shrapnel model. Since computers have advanced so much since we first wrote this data we can now afford to calculate more realistic numbers of shrapnel pieces. Consequentluy, all HE rounds have had their shrapnel models adjusted. Once again our sincerest thanks for the time and dedication the crew ahas put in to make our game better for everyone. Thank you.

Infantry:
- Retextured PIAT round
- Increased para steering rate to old school values
- Added new grenade throw animations
- Added grenade aim function
- RPATS are not loaded at spawn
- RPATS cannot sprint while loaded
- RPATS cannot aim when not loaded (for feedback)

Navy:
- Lowered rank requirements for TT and DD
- DD has minimum range setting of 100m

Misc:
- Improved turret accuracy in third person
- Reduced capture timers slightly
- Allied personas will now share rank between similar branches in different countries
- FRU threshold reduced so that some weapons that were inconsistant in damaging it now cross the threshold more regularly
Terrain:
改了幾十樣東西
主要是這種東東:
Fixed an AB wall floating issue
Fixed a broken terrain seam
Fixed some bad AI
Improved town layout
Fixed an FB near xxxx
Extended xxxx township
Added a capturable facility to xxxx

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